The Sims 2 Hospital Baby Bed the Sims 2 Birthday Party
Baby
A female parent with a baby in The Sims.
Infant is the showtime life stage in The Sims, The Sims 2, The Sims 3, and The Sims 4 (excluding pregnancy, in the example of the latter games). It is also present in The Sims Stories series, and The Sims Medieval, which are spin-offs of The Sims two and The Sims 3, respectively, and in The Sims FreePlay.
At that place are no pre-made babies in The Sims series, although some pre-made Sims showtime out significant. Babies cannot be made in Create a Sim.
Babies grow into toddlers in The Sims two, The Sims Stories, The Sims 3, The Sims 4 and The Sims FreePlay, while they grow into children in The Sims and The Sims Medieval.
Contents
- 1 The Sims
- 2 The Sims 2
- 2.one Gallery
- iii The Sims three
- iii.i Gallery
- 4 The Sims four
- 4.i Gallery
- five The Sims Medieval
- 6 The Sims FreePlay
- 6.1 Gallery
- 7 Player tips
- viii Notes
- 9 References
The Sims [ ]

"Should we have a babe?" dialog in The Sims.
In order for a infant to be born in The Sims, one of two things must happen:
- Ii Sims of reverse genders must interact romantically either by kissing or "playing in bed"[TS:LL] and then hope for the random chance of a dialogue asking "Should nosotros have a babe?", to which the actor can answer "Yeah" or "No". The "playing in bed" interaction can only work if a Sim has a Vibromatic Middle Bed or a downloaded bed that's based on information technology. In Get a Life mode for the console version of The Sims, the player will not be given the option to pass up.
- A telephone call is received from an adoption agency request if the family would similar to adopt. This telephone call occurs at random, usually at effectually 4pm. The thespian has the selection to pass up.
Either way, a baby arrives immediately in a shower of flowers, at which point all other Sims gather to applaud the newborn. The shower of flowers volition resolve into a greenish bassinet with white bedding. The babe will make it well-nigh the Sims. It is suggested that the interaction that leads to the "Should we have a baby?" question be performed away from the lot'southward borders, as it is possible for the bassinet to appear on the sidewalk or in the street, in which example the role player will be unable to motion information technology in purchase or build style unless the move_objects crook is used.

The baby crib in The Sims.
Babies awaken approximately one time every half-dozen hours and require feeding (although strangely enough they never require diaper changes) and to be sung to sleep. They have no other needs. Playing with the baby is an option, but is not required.
The baby is visible while a Sim is interacting with it, simply it will be placed back into the crib once the interaction is finished. While in its crib, the baby is merely a lump covered in its bedding. In one case the baby has gone back to sleep, Sims will be unable to collaborate with it until the adjacent time information technology awakens for feeding, though Bonehilda, if available, will be able to feed the infant. Equally long equally the infant is in the crib, the crib tin can be moved in buy mode or build mode.
If the baby is non tended to subsequently several hours of crying, a social worker will call to reprimand the household and warn them that, if the child is not taken care of, the social worker will come to take the baby away. If the baby is left unattended for a 2d time, the infant volition exist taken by the social worker.
Babies progress to the next life stage, Child, in 72 hours. Since there are no genetics in The Sims, the kid's body and head skins will be selected at random, and the kid may not resemble either parent. The body pare tin be changed by using a dresser, merely the head skin can only exist changed by using a third-political party program.
Unlike later games in the serial, babies in The Sims are like objects. A player can evict a family from their business firm while a baby is in information technology, but the infant will not exist there when the family unit is moved into a new house.
The Sims two [ ]

An alien hybrid baby.
Babies in The Sims 2 require more planning, since either a successful "Endeavor For Baby" interaction or the abduction of a male Sim is needed. Later iii days of pregnancy, the babe is built-in. Again, babies can exist adopted, but in this instance it's the role player's choice as to when - or whether - that happens, as the adoption agency will not phone call at random.
Unlike their counterparts in the original, babies in The Sims ii are split from their cribs, which need to bought in buy mode. Regular feeding and diaper changes are required, and social interactions (cuddle and play with) are possible, although, unlike the original, a baby'southward relationship scores are calculated from the moment it's born. Some other difference from the original is one of the new NPCs, the nanny, who can care for youngsters and volition as well tidy up every bit a bonus. Children cannot "independently" interact with babies - though they can talk to babies that are being held by older Sims - but all teens and older Sims can, and business firm guests may apart hold babies and feed them bottles.
The Sims ii babies are not controllable or selectable, though a baby volition take an icon. The background color of a infant's icon will change to reflect his or her general mood, but information technology's non possible to view any of a infant's details without using a hack or boolprop testingcheatsenabled, unless the player has the FreeTime expansion pack (see below). Withal, the actor can see if a baby'due south diaper needs to be inverse, every bit that interaction will not be available unless it'due south needed. It will also not be available if the babe is comatose, even if the background of the baby'south icon is yellow. A baby'south diaper can be changed by clicking on the infant, or by using a changing table. Using a changing table is preferable, as it provides a larger boost to the infant'southward (invisible) hygiene motive, and the muddied diaper is automatically tending of. While a babe can exist bathed in a sink (any type of sink will do), using the irresolute tabular array when a diaper change is needed should keep the infant'southward (invisible) hygiene motive satisfied well enough to make this unnecessary.
To feed a baby, click on a refrigerator and get a bottle, or click on a partly-filled bottle and select the "Feed canteen to" option. The babe will drink until the (invisible) hunger motive is filled or the bottle is empty, subsequently which the bottle will exist put downwards. If The Sims 2: University is installed, Sims cannot get bottles from the "MMM" Mini Fridge. A partly-filled bottle cannot be stored in a fridge, but can be placed in a Sim's inventory.
Babies are immobile, and will stay wherever they are put. If they are put on the flooring or ground, Sims and pets will either become around them or pace over them. Being left on the floor or ground does non harm a babe, but babies will residual better if they are in their cribs. A baby tin be placed in a crib by clicking on the crib, and selecting the choice to put him or her in it. A baby who is sleeping in a crib can be tucked in, but the selection will non appear if the babe is awake.
All babies have the same facial features (i.e. the 2nd face up template in Create a Sim, excluding the babies of Pollination Technician), and so it is impossible to tell what they will await similar afterward on beyond the basics of skin tone, eye color, and hair color (they are baldheaded, but their eyebrows reveal the colour of their hair). Babies also have no aspirations, wants or fears, but can collect memories (even though in reality they would be much too immature to sympathise most of them). Unless a baby is being removed by the social worker, which would happen if its (invisible) hunger or social motive was to get critically low, it can't exit the lot unless a glitch occurs. The social worker will as well remove a baby if he or she is left unattended (i.e. there are no teens, adults, or elders present on the lot).
The Sims 2: FreeTime introduces the parenting skill, which gives Sim parents the ability to check on the baby. Using this characteristic, Sim parents study beforehand using a volume from a bookcase. Once they principal the fine art of parenting, the parents now have the option of checking on the baby, at which point a thought chimera appears above the baby's caput indicating his/her lowest motive.

The DangleMaster Deluxe and The Bouncinator 3000 are The Sims 2 Store objects which are unique for babies. Both of them raise babies' fun and even social motive, just they will cry if they are left in them for also long.
Babies progress to the next life stage, Toddler, in 72 hours. Household members can throw a birthday party for the baby and can blow out candles on a cake, triggering a special cutscene to celebrate the baby's age transition [confirmation needed]. If there is no political party or cake, another household member will apart pick the baby upwards when it is ready to age and "help" it with its birthday.
Information technology is possible to raise a baby past feeding and nothing more than; however, since building relationships with them is adequately like shooting fish in a barrel, it is best if other members of the household interacted with the baby.
In The Sims ii, the automation of teens and older Sims around babies can be rather annoying. They will attempt to meet the babe's needs apart, but will not always be intelligent nearly it. For example, they will always autonomously feed a crying babe, even if it needs its diaper changed instead. So, while the autonomous "Concur Youngster" action may indicate that a baby needs some sort of attention, and crying definitely indicates that, the player may need to intervene and determine whether it needs to exist fed, changed, or only held.
Bigfoot volition occasionally attempt to perform a prank on the infant, or fifty-fifty attempt to fight with them. Since prank and fight interactions can just be performed on Sims who are teens or older, the game volition not allow him to do this, and then his interactions will simply fail.
Gallery [ ]
A female parent belongings her baby.
The Sims iii [ ]

A baby girl in The Sims 3.
Babies are the youngest life stage in The Sims three, and can be added to existing households through a pregnancy, adoption, a successful wish for a kid using the wishing well in Lucky Palms, by performing a cloning experiment using the scientific discipline research station in The Sims iii: University Life, by reincarnating a deceased Sim every bit a infant using the Door of Life And Expiry from The Sims iii Shop, or by going to the hospital in Oasis Landing and applied science a baby in The Sims iii: Into the Future.
On the normal lifespan setting, babies progress to the next life stage, Toddler, in 72 hours. This time around, yet, babies are much more specifically modeled on newborn infants, and announced to represent a flow spanning from birth to the first few months of a Sim's life. Unlike in The Sims ii, a pregnancy volition terminal for 72 hours rather than 75 hours, and the Sim's belly will aggrandize gradually rather than abruptly growing at the end of the outset two trimesters.
Pregnancies in The Sims 3 are somewhat more realistic than in The Sims ii. Pregnant Sims experience airsickness (similar to morn sickness), cravings, dorsum pains, and calorie-free mood swings. Pregnant Sims may also accept wishes to visit the spa or get a massage when experiencing back pains, or wish to consume certain foods to curb their cravings. Sometimes, both parents will wish for a specific gender of baby, to read pregnancy books, or to buy necessary furniture for their unborn child.
Significant Sims can either go to the hospital to have a babe or stay at dwelling house to give birth. If the player opts for a home nascence, the Sim volition spend a menstruation of fourth dimension visibly suffering from labor pains so spin around in a cloud of multicolored sparks, subsequently which the baby appears in her hands in a manner resembling births in The Sims two when cutscenes are disabled. If twins or triplets are built-in at home, later the process of naming the babies and assigning traits, the Sim volition put the first babe down and repeat the spinning action until all the babies are born. If the player opts for a nascency to take identify at a hospital, the Sim will disappear into the hospital rabbit pigsty and, after some time, sally carrying their infant or babies once names and traits have been assigned for them. If the male parent of a baby built-in at a hospital is office of the pregnant Sim'southward household, they volition enter the hospital with them. Fathers from dissever households, however, may or may not be present at a hospital birth. Oddly, babies built-in in a hospital will have a noticeably lower starting relationship with the Sim that gave birth to them than babies born at home, though the game does non specify any reason for this.
Upon being born, babies now appear with blankets wrapped effectually them instead of wearing diapers. In that location are two different colored blankets; the default colors are heaven blue for a baby boy and pastel pink for a baby girl, merely different colors and styles are available as custom content. The colour of baby blankets tin also be changed with the use of any mod that allows access to either the "Programme Outfit" style on the dresser or Create-A-Sim. If at that place's one babe born, the female parent volition carry it. If it'south twins, the mother and male parent volition carry one each. If information technology'south triplets or quadruplets or and so on, the babies will be carried in a basket on the way home.
Babies are assigned two traits at birth. Depending on how happy the mother Sim was during her pregnancy, the role player may exist able to cull ane of their traits, two of their traits or neither of them. Reading pregnancy books and getting massages appears to significantly increase the likelihood of being able to select both traits. If the pregnancy was a particularly unhappy one, the traits will be chosen at random and volition often be negative traits (such every bit evil, mean spirited or coward). Unlike in The Sims 2, the simply visible aspect of babies' genetics is their skin tone, equally the generic character model for a baby lacks noticeable colored eyebrows and will ever take blue eyes, a possible nod to the fact that babies briefly have blue optics later birth.[1]
For the kickoff time in The Sims series, information technology is possible to select babies without the use of cheats or mods, though they remain immobile and cannot be directed to perform any interactions themselves. Regardless, the player can now view babies' traits and motives and keep track of how hungry, tired, muddied or lonely they are. Babies exercise not have any wishes and cannot learn any skills, just can nonetheless gain a few moodlets. Babies can likewise visit other community lots for the first fourth dimension in the series by being carried to other community lots.
If a baby's motives get low plenty, it will start to weep, which causes nearby Sims to get the negative "Crying Babe" moodlet. However, evil Sims will get the positive "Fiendishly Delighted" moodlet from crying babies, and may steal candy from them in order to deliberately make them cry. Any Sim in the teen stage or above may instantly refill a baby's hygiene motive by changing its diaper at whatsoever time and in any location—at that place is no need for a changing table (although one can be purchased in the Store every bit premium content),[n ane] and babies in The Sims 3 can no longer be bathed in the sink. Sims who are non from the same household as a babe will be unable to interact with the babe unless they take a high relationship with its parents or guardians.
A baby may be born as a non-man life land if either of its parents are not-human. However, if two normal Sims try for a babe with the "Magic in the Air" moodlet, which can be gained by visiting an arboretum, there is a hazard that they will produce a baby with a random occult life land equally a mutation.
In The Sims 3: Generations, there is a chance that afterwards a baby is born, the parents will be sent an Imaginary Friend doll past a relative. The baby will have the doll in their inventory, however, they cannot collaborate with information technology until they age up into a toddler. Babies can also exist taken on strolls in the stroller by Sims who are teen and older.
Gallery [ ]
A Sim interacting with her infant.
A crying infant male child.
A male person Sim feeding a baby girl.
A mother and her baby daughter.
2 baby girls.
Sims reacting to a crying infant.
A mother and her baby girl in a stroller.
The Sims 4 [ ]

A baby boy in The Sims four.
Babies are the outset life stage in The Sims 4. For the first time always in the main series, new mothers are able to breastfeed their babies.[two] Breastfeeding was previously used instead of bottle feeding in The Sims Medieval.
Teen Sims and older tin interact with babies, (i.due east. cooing at them, cuddling them, bouncing them, rocking them, and showing them off to other Sims). Children cannot pick upward babies, but can coo at them. As in The Sims and earlier versions of The Sims FreePlay, babies in The Sims iv are tied to their bassinet and cannot be carried around by other Sims.
Bassinets are automatically provided gratis-of-charge if the pregnant Sim gives birth at a hospital. If, yet, the player wants to have a pregnant Sim requite birth at domicile, the player will demand to buy the bassinet prior to the nascency. If a Sim's labor moodlet expires or is about to elapse, the social services will give a free bassinet. A bassinet is non-transferable until its original occupant ages upwardly, but it is possible to alter the color using the design tool.
Dependent on the life state of the baby they volition become unlike bassinets: vampire babies accept a gothic bassinet and spellcaster babies have a elegant bassinet.
When a baby is built-in, its friendship meter, relative to all other members of the household, is virtually half-total. While almost all interactions with a babe volition increase a Sim's relationship with the babe, interactions with babies tin neglect. A failed interaction with a babe will cause them to weep, and will cause relationship between the baby and the Sim to decrease. Children will go an interaction to "meet new sibling" when the baby is but built-in, and will sometimes get an aroused or sad "Unwanted Sibling" moodlet.
But like The Sims 3, babies will represent their gender with different-colored clothing, but with onesies instead of blankets. The onesie shows one decal and a colour for each gender: green with a monkey belongings a banana for infant boys, and calorie-free xanthous with a pinkish butterfly for babe girls.
On normal age settings, babies progress to the adjacent life stage, Toddler, in 72 hours. However, older Sims can age a babe upward at any time before this by using the "Age Up" interaction.
If a infant is left alone in the house with no grown-ups (aged teen and older) to care for it, they volition be sent off the lot to daycare (both the baby and bassinet will disappear); the baby volition return when a teen Sim or older comes back to the lot.
If babies are not fed for a while, a notification appears saying "[Sim Name] is very hungry! Without a feeding soon, this baby will be taken away!". If the baby is not fed for a while after the message appears, the baby will disappear in a puff of green smoke (if the diaper is dirty), and the message "Due to fail, [Sim Proper noun] has been whisked abroad to safety. Maybe you should try a goldfish earlier parenting over again" will appear. It will also happen if y'all plough on cheats, and then choose the "[DEBUG] Starves Infant" option in the bassinet by Shift + clicking the bassinet with a baby in it. Originally, the same option was blank.
When information technology is time for the baby to be born, the histrion is prompted to decide whether the baby will be delivered at home or in the infirmary. If the baby is delivered in the hospital, the parents will go to an off-screen hospital. If Get to Work is installed, the player will also be asked to determine whether it will be an off-screen birth or an on-screen birth where the role player follows the parents.
If a baby needs a diaper change or has to eat, it will become sad due to its crying, while an older Sim volition go uncomfortable instead.
Before the Jan 12, 2017 update added the toddler stage to The Sims 4, babies would age upward into children, every bit they did in The Sims.
Babies are literally objects in The Sims 4 and can exist found in the debug section of build fashion. Information technology will always be a nameless baby boy with the darkest skin tone that has no genetics and cannot be anile upward.
Since the release of The Sims 4: Nifty Knitting Stuff, older Sims from teen to elder can knit and change baby onesies in the bassinet.
Gallery [ ]
Babe girls can exist identified by the butterfly on their onesies.
A babe in its female parent'south arms.
The Sims Medieval [ ]

A medieval man and woman taking care of a baby
Babies in The Sims Medieval resemble babies from The Sims iii in appearance, but are more than like babies from The Sims in that they are born with their own crib, and age into children rather than toddlers. Medieval infancy lasts for merely one day. These babies technically do not need care, but volition still cry if left solitary long enough. A crying baby makes it impossible for Sims to slumber and lowers the focus of all Sims in the room. To go the baby to end crying both parents may cuddle the kid. Alternatively, the mother can chest feed the baby (bottles are not available). Both parents volition receive a buff for cuddling the baby and/or feeding it.
The Sims FreePlay [ ]
Sims tin can also have babies in The Sims FreePlay subsequently the Two and A One-half Sims quest. Babies can be gained by placing a crib (bought from the dwelling shop or children'due south store) in a household where two adult Sims live.[north two] The player must and then click on the baby icon above the cot. If the icon is grey and then a babe cannot be attained because either the role player has reached their current Sim limit or there are already iv Sims living in that household. If the icon is blue, then a infant tin can be bought with a number of Simoleons and it will appear in the cot afterward a day. The player can also choose to become through a pregnancy journey, like primary Sims games, with rewards, later on the pregnancy store is congenital. At this point, the baby'south gender, clothing, and heart and skin colour can be selected. Players may choose whether or non to have the baby wait similar its parents.
The new babe will now show up in the Simtracker and can be selected. This ways that the player can come across the babe's needs and get other Sims to collaborate with and care for the infant. Babies can only exit their crib if a teen Sim or older is tending to their needs, and equally of level 10, adult Sims can carry them, identify them on the ground and teach them to walk after doing the Nanny Knows Best quest. Babies are very easy to wait after and tin be sent to sleep manually any fourth dimension they are in their cot. Dissimilar other games, babies can exist left home alone. If the baby's needs get besides low, it volition kickoff to cry and scream. Babies as well cry if they want an adult to selection them upwards.
Gallery [ ]
Player tips [ ]
- In The Sims, try using this combination for a content babe whenever information technology cries: feed, feed, sing. Repeat until baby sleeps.
- In The Sims, the social worker will appear if the baby is immune to cry for likewise long. Identify a couch, recliner, or bed in the baby'south room, and have one parent nap or sleep there. A crying baby will wake every Sim in the room, and this lets at to the lowest degree 1 of its parents get a good night'south sleep.
- In The Sims, when having a lazy parent sleep in a baby'due south room, apply a couch or recliner, and have the parent nap. That manner, they will not waste time complaining about having been woken up before they were fully rested.
- Since The Sims allows Sims to miss a twenty-four hour period of work equally long as they don't miss two in a row, the player can accept parents take alternate days off. The parent who isn't going to piece of work the next twenty-four hour period should be the one to sleep in the baby'due south room.
- In The Sims, players who have the Superstar expansion pack can hire a butler ($500/day) who will automatically tend to the baby whenever information technology cries. The baby volition go back to sleep after merely 1 interaction from the butler, although they may commencement crying once more at shorter intervals. Notwithstanding, equally long as the butler is effectually (normal shift is from 7 am to 11 pm), he will tend to the child.
- In The Sims two, babies' needs can be viewed by using the "boolProp testingCheatsEnabled true" cheat. Once the cheat has been entered, shift click the baby, click Make Unselectable, shift-click the baby over again, and click Make Selectable again.
- A baby bottle may used several times in The Sims 2 if it is placed in a Sim's inventory between feedings. Once the bottle is put down, click on it. If the option to feed the baby appears, back out of the menu, then put the bottle into the Sim's inventory. The side by side fourth dimension the baby needs to be fed, take the bottle out of the inventory, click on it, and select the "Feed bottle to" option.
- Babies in The Sims two cannot be woken when asleep on the floor, but can always be picked upwards with the Hold Baby pick when in a crib. If a baby is sleeping on the flooring but needs to be woken up, turn on the Tv set or an sound arrangement in the same room so that the dissonance will wake them. This play a joke on besides works with toddlers.
- When playing with a baby in The Sims 2, it is possible that the baby will vomit on the poor Sim playing with them. This volition abort the "play with" interaction and reduce said Sim'south hygiene motive. The Sim and the baby will not lose human relationship points, however.
- In The Sims two and The Sims iii, after a pregnant Sim gives nascence, they volition go iii days of motherhood go out. The baby should normally be ready to age upward into a toddler by the finish of this period, though this may not be the instance in The Sims 3 depending on which crumbling settings the actor is using.
- E'er try to keep a crib nearby in The Sims 2 or The Sims 3. Having at least one per floor is easier than carrying babies upwards and downwards the stairs all the time.
- In The Sims 3, the social worker volition only appear for a baby if it's hunger or social motives are critically low and the thespian continues to ignore them. Warning messages about the social worker will appear a few in-game hours before the point at which, a baby will be taken if nothing is washed.
- To get the maximum number of trait choices for a new baby in The Sims iii, complete as many of the pregnant Sim'due south wishes equally possible. A good strategy is to only promise the wishes you're admittedly sure you'll be able to complete past the time the Sim gives birth.
- In The Sims three, a baby will commonly have a higher human relationship with its female parent if she gives birth to it at habitation.
- In The Sims 3, if the female Sim eats three watermelons whilst pregnant, the baby will exist a girl, and if she eats three apples, she will accept a boy.
- In The Sims 4, a parent who takes family exit can continue to relish what is left of it if a actor manually ages up a baby shortly after nascency.
- In The Sims iv, unlike previous versions, a family who neglects a babe (or a toddler) does not become ineligible to adopt or give birth to another baby in the immediate future.
Notes [ ]
- ↑ Sometimes a baby'southward hygiene will be stuck in the ruddy and cannot be replenished until the Sim becomes a child.
- ↑ Prior to the pregnancy update, the two developed Sims had to be married before the cot could be purchased.
References [ ]
- ↑ Why Babies Are Built-in with Bluish Eyes. About Education. Retrieved 14 Nov 2015.
- ↑ https://twitter.com/SimGuruLyndsay/statuses/479408175745994752
Featured Commodity
This commodity is a Featured Article. Its layout and content is an instance of excellence on The Sims Wiki.
Dates featured: June 2019.
Life stages | |
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Baby· Toddler· Child· Pre-teen· Teen· Young adult· Adult· Elder | |
Pregnancy· Expiry· Pet life stages |
Source: https://sims.fandom.com/wiki/Baby
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